Jerome Foster II

Jerome Foster II is a 17-year-old African-American author, harvard graduate law school dual-enrollment student, MIT climate science dual-enrollment student, climate change activist, high school senior, and virtual reality/augmented reality business owner. Jerome strikes in front of the White House and coordinated and led the climate march from the White House to the Supreme Court as apart of the Climate Strikes Movement, he is the Founder and Executive Director of OneMillionOfUs which is mobilizing a new generation to young people to register and turnout to vote in the 2020 Presidential Election. He is also a Smithsonian Ambassador, a World Bank SustainUS Delegate, a National Geographic Icelandic Explorer, a Certified Climate Reality Leader, and interned for Congressman John Lewis at the House of Representatives. He is also the Founder and Editor-in-Chief of The Climate Reporter which is a youth-led climate change journalism organization which has writers out of 8 countries. Jerome has won the World Series of Entrepreneurship and has been featured in TIME Magazine, ABC, CBS, NBC, FOX, Teen Vogue, Telemundo, ELLE, Axios, VICELAND, and many others. Also, he has written op-eds on Yes! Magazine, E&E News, and UNICEF and has spoken on a panel at the United Nations High Commission on Human Rights facilitated by CIVICUS.



Plastics in the Ocean

This project is a VR Experience were you are learning about how plastics is destroying our world and you can explore the beach front and see the various forms of disposable, yet indestructible plastic. If you travel into the ocean, you can see the gyre. I made this environment to show the extent to which plastic is affecting our oceans and land. Building this VR Experience I learned how to realistically animate and color static meshes.

Built in Unity 3D (Version 2017.3.1f1)

Download Project (2 GB)


Oil Refinery Pollution

This Virtual Reality environment is an experience where people are able to see how a oil refinery looks and it pollutes the soil and pumps CO2 into the air around it. I built this Virtual Reality environment because I saw a need for people to gain clarity about the reality of the fosssil fuel industry and how much of a toll it has on the environment. Building this project I learned how to recreate particle systems to resemble smoke.

Built in Unity 3D (Version 2017.3.1f1)

Download Project (2 GB)


Traveling Between Worlds

This is a Virtual Reality experience where people are able to wonder around an abandoned world with wierd natural architecture. I made this project because I wanted explore the extent that A-frame WebVR could render strcuturally sound terrain and how a height map normally interacts with a user and particle systems if the terrain is a static-body entity, rigid body entity, dynamic body entity, or default settings mode. In building this project I learned about how to layers entities to create an entirely new scene and how to make more realistic particle systems that interacts with the terrain.

Built in A-Frame

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Part I: La Bestia


Part II: The Wall


Part III: Death Valley


Story of migrant traveling from Guatamela to Southern Texas. You are put in the perspective of a young girl who has been seperated from their family. I made this Virtual Reality Project to show the truth about immigration from latin america to the United States, being that so many americans believe that migrants are only climbing over one wall but are traveling over 2,000 miles, through thick forests, desserts, and rivers to have a chance at living the American dream. Building this project I learned how to code in Unreal Engine 4, and maintain a realistism to all aspects of the project.

Built in Unreal Engine (Version 4.19.2)

Download Project (23 GB)


School VR

This is the first full Virtual Reality Environment I created, it is a Virtual Reality Recreation of Washington Leadership Academy(WLA). I made this VR environment because I wanted to thank WLA , especially my Computer Science teach Mr. Jordan Budisantoso for teaching me Virtual Reality and computer science in general. Building this Virtual Reality environment, I learned how to place 3D models, videos, audio, photos, 360 photos, and semi-transparent objects in a cohesive scene.

Built in A-Frame

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World of Clouds

This Virtual Reality Environment is an experience where you are falling down, to a random height map that resembles a snowy mountainous terrain. Also, I used random heights for a user to fall from, however, there is a range of randomization. I created this VR environment to play with users serory functions, by making them feel like they are falling eventhough they feel the ground they are standing on. While building this project, I learned how to how to do advanced animation such as the words evaporating as you fall, the snow falling, and the animation of how the land appears from below.

Built in A-Frame

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Programming Languages & Tools
  • Unity 3D Game Design, iDTech Princeton Camp
  • 30 mini-games in 30 Days, Udacity


Founder & CEO

TAU VR focuses on the global training and educational communities but after the Virtual Reality Industry expands TAU VRwill focus on all aspects of the marketable world. TAU VR customers will receive immersive, mobile, and cost-effective Virtual Reality that can be implemented into every classroom and be at the fingertips of all students around the world.

April 2017 - Present

Founder & Senior Editor

This is a global news blog that reports weekly about the events that affect our climate. I started this blog to document things that I care about especially in regards to our ever changing environment.

November 2017 - Present


Emerson Collective is dedicated to removing barriers to opportunity so people can live to their full potential. Established and led by Laurene Powell Jobs, they center their work on education, immigration reform, the environment, health, and other social justice initiatives in order to spur change and promote equality. As an intern I teamed up with various departments at EC to build projects virtual reality based on real peoples' stories.

March 2018 - Present

Video Explorer

Selected to be a 2018 student explorer on scholarship to go out into the field and follow in the footsteps of National Geographic’s photographers, writers, and scientists. I will be traveling to Iceland in July 2018 to document the regrowth of the forrests that were dessimated a thousand years ago. I will be filming my expedition via 360-degree and subsequently building a virtual reality of my travels so others can experience this as well.

July 2018

Board Member

  • Capital Learning Academy is a new and innovative elementary school in the heart of Southeast, DC. Its mission is to prepare and teach students to effectively utilize resources, tools and relationships in order to succeed as world citizens in an unpredictable future.
  • The Student Advisory Board is comprised of high school students that help consult and participate in planning curriculum, preparing for events, interviewing candidates, and making fundraising requests.
September 2017 - July 2018

Board member

  • The Mission of the District of Columbia State Board of Education is to provide policy leadership, support, advocacy, and oversight of public education to ensure that every student is valued and learns the skills and knowledge necessary to become informed, competent, and contributing global citizens.
  • The Student Advisory Committee (SAC) serves as the voice of students in the State Board’s work and is consulted on all issues of policy before the Board. The Committee produces a report each year which is presented to the State Board on a matter of importance to District students and provides recommendations on action. To participate in the Student Advisory Committee, a member must be a District of Columbia resident and a current sophomore, junior, or senior in a traditional public or public charter District high school.
August 2017 - June 2018


Washington Leadership Academy Public Charter School

High School
Washington Leadership Academy is a public charter high school in our nation's capital. It was founded on the idea offering its students a 4-year computer science and civic leadership education. The computer science based courses I have taken so far are:
  • Introduction to Computer Science
  • AP Computer Science Principles
  • Virtual Reality and Civics
  • Front-End Web Development
  • Hardware Repair
Class of 2020
GPA: 3.78


Apart from being a virtual reality developer, Jerome is also very passtionate about styming the climate crisis. When Jerome became interested in Computer Science, he was not only excited about coding, but he got excited thinking about how computer science could be used to envoke empathy, provide mass insight, and expand grassroots movements.

Jerome believes that computer science is the catalyst to changing things from being scarce to abundant. Gives examples such as abundant education on green technology, abundant access to clean water based on AI intelligence to generate fresh water from salt water and countless other possibilities. He explained that computer science is as much about coding as it is problem solving and the problem he wishes to solve is the Climate Crisis as well as other civic issues. One of his main life goals is to help change the world from being a technological titan and ethical child to being a titan in both.